Mr. Hammer is a Killer in Midnight Horrors. Mr. Hammer originates from "Defend the Statue" by 885sdwsdw, which was closed in 2017 due to unknown violations. After being removed in version 1.17.3 due to copyright, he was later added back in Version 1.22.3., but with a slightly different appearance, This appearance however, originates from Boss Fighting Stages.
Behavior[]
Like most killers in Midnight Horrors, Mr. Hammer will chase and pursue any nearby players. Usually, Mr. Hammer does not move that fast, being easily outrun with a normal sprint. To make up for this, Mr. Hammer has multiple attacks he can utilize to kill players;
When Mr. Hammer gets close enough to players, he will strike them with his hammer, killing them in around 2 hits (3-4 with Double Health), with a relatively short attack cooldown.
Sometimes, if Mr. Hammer gets close enough to a player, he will raise his hammer up, then smashes it down to deal heavy damage near players.
On occasion, Mr. Hammer will spin around with his hammer, which also causes him to bounce off walls and other objects. While spinning, Mr. Hammer will have increased speed and boosted damage, killing players much quicker than his melee attack.
For a ranged attack, Mr. Hammer will lift his hammer into the air, creating large red beams around himself. These red beams will explode shortly after they're spawned, killing any nearby players instantly, regardless of if they own Double Health or not.
Notes[]
- Initially, Mr. Hammer can be outran by any coil available in Midnight Horrors. But while spinning, Mr. Hammer can be outrun with at least an Ultra Coil.
Trivia[]
- Mr. Hammer IV from Defend the Statue has a larger hammer than the one in Midnight Horrors has.
- Mr. Hammer will become very fast if he bounces off multiple walls while spinning.
- He will chase and kill Ally NPCs.
- Prior to Version 1.22.3, Mr. Hammer used to be much slower while chasing players. He was also capable of charging at players and leaping into the air, landing on a random player spawn-point in order to find more players. He also used to be capable of bypassing the Blue Relic.
- 13th Angel uses Mr. Hammer's red beam attack.
- Mr. Hammer currently appears in another ROBLOX game titled Oculus' Game, a game also made by CaptainSpinxs, and is capable of spawning anywhere between Waves 4-6, specifically the 'Medium' difficulty.
- Mr. Hammer appeared in earlier versions of Oculus' Game as his older version before being removed upon his removal in Midnight Horrors. Mr. Hammer was also capable of spawning in Medium.
- In Version 1.33.0 (Seasonal Conflict), Mr. Hammer was spookified to be completely orange, his theme was also changed to Final Boss.
- In Version 1.55.0 (April Fools' 2024), Mr. Hammer was renamed to "Sir Hammer".
- In Version 1.61.0 (April Fools' 2025), Mr. Hammer was renamed to "i'm starting to run out of names here".
Gallery[]
Mr. Hammer was a Killer in Midnight Horrors, Mr. Hammer is another killer that originates from xKenis's remaster of "Defend the Statue" by 885sdwsdw. He was added in Version 1.15.1.
Behavior[]
Mr. Hammer will chase and pursue the nearest player like many other killers in Midnight Horrors. If a player gets close to Mr. Hammer, he will charge at the player and instantly kill them by forcing the player into the air and killing them. Mr. Hammer also does a hammer swing which kills players in 2 hits (4 if they have double health). Mr. Hammer suffers from a 2 second cooldown on his charge attack and has no cooldown on his hammer swing attack. If there aren't any players around Mr. Hammer for a while, he will flip into the air and land on a random player spawn to find more players.
Notes[]
- Mr. Hammer can be outran by all coils available in Midnight Horrors.
- Mr. Hammer can bypass the Blue Relic.
- He would chase and kill Ally NPCs.
- When jumping on Mr. Hammer's head during his spin attack doesn't damage you.
Trivia[]
- The Mr. Hammer in Midnight Horrors is Mr. Hammer IV Delta from Defend the Statue.
- Mr. Hammer gives the map a red tint when he spawns.
- Mr. Hammer's intro and charging noises originate from the Demoman in TF2.